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The Cleric of Ilmater | Browser Game
For a semester-long University major work, I designed, planned, and developed my own original narrative RPG game, playable in browser.
Using pure JavaScript and jQuery, I programmed my own game engine and scripts that utilise the Fetch API which retrieve the dialogue, character, animation, and other story data from a Google Sheets spreadsheet, allowing for instant prototyping and a super easy means of editing data.
I produced all of the pixel art backgrounds myself using Aseprite, along with most of the character portraits, UI design, and sprites. The story and narrative was written entirely by myself as well.
This was an amazing experience and I am very pleased with the final result, although I plan to continue to improve it in the future after receiving feedback. In this solo project, I was able to apply the game design and development principles I have learned throughout my university studies, and it was rewarding to see my passion idea come to life.
This project received the highest grade in unit history, 95/100, and was commended by the Unit Convenor and will be published as an exemplar on the Faculty webpage.









