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GAME DESIGNER & 2D ARTIST

FELICITY NOP

Game designer from Sydney, Australia, with a passion for visual design, problem solving, and learning.

With secondary studies in cognitive neuroscience and a keenness for project management and user reserach, Felicity brings a creative and analytic approach to her work.

GAMES PROJECTS

01

IN DEVELOPMENT

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JELLIESHIFT

CREATIVE DIRECTOR | LEAD ARTIST | LEAD LEVEL DESIGN

JellieShift is a casual, 2D puzzle-platformer where you play as an adventurous, hue-shifting blob who must navigate a mysterious underwater environment, solving puzzles to find the end portal and make your escape. Discover crystals that grant you strange abilities, and use these curious powers to shoot and alter the world around you while collecting treasures along the way!

02

IN DEVELOPMENT

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PINEAPPLERONPA

LEAD ARTIST | LEAD UI DESIGN

A group of 11 friends wake up trapped inside a mysterious hotel, where the only way out is to get away with murder. Will they work together to escape, or will their fortitudes crack under the pressures of their environment?

 

Pineappleronpa is an adventure murder-mystery visual novel game inspired by the Japanese series Danganronpa, currently in development as a passion project between myself and two friends.

03

BOARD GAME

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ALL HANDS ON DECK!

PRODUCER | CREATIVE DIRECTOR | GAME DESIGNER (SYSTEMS)

Ahoy! In this cooperative fantasy TTRPG/card game, four pirates form an unlikely alliance in the face of a harrowing invasion. Work together and play to your teammates’ strengths to prepare for and defeat the boss!

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All Hands On Deck! is a cooperative tabletop-RPG-card game for 3-4 players created as a second-year university project, focused around playtesting and game design principles.

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